////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
//    you must not claim that you wrote the original software.
//    If you use this software in a product, an acknowledgment
//    in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
//    and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////

#ifndef THREADUTIL_UNIX_HPP
#define THREADUTIL_UNIX_HPP

#include <vector>

#include "LibrarySystemExport.h"

namespace CasaEngine
{

////////////////////////////////////////////////////////////
/// Unix implementation of Platform 
/// Give access to various global system functions
////////////////////////////////////////////////////////////
class LIBRARY_SYSTEM_EXPORT ThreadUtil
{
public :

    ////////////////////////////////////////////////////////////
    /// Suspend the execution of the current thread for a specified time
    ///
    /// \param Time : Time to sleep, in seconds
    ///
    ////////////////////////////////////////////////////////////
    static void Sleep(float Time);
};

} // namespace CasaEngine

#endif // THREADUTIL_UNIX_HPP
